READ FIRST: Empyriopedia
Starter Info
Missions & Activities
Game Mechanics
- - - - - - - - - - - - - -
United Council of Humanity (UCH )
Galactic Liberation and Defense (GLD)
Talon'Ar (Tal)
Talon (Tal)
Zirax Empire (Zrx)
Arkenian Republic (Ark)
Polaris Megacorp (Pol)
Kriel (Kri)
Prenn Federation (Pre)
Traders Guild (Tra)
Pirate Clans (Pir)
The LEGACY (Lgc)
TESCH Collective (Tsc)
Tresari (Trs)
Karana (Krn)
Free Colonists (Col)
Brotherhood of Farr (BoF)
ARC (ARC)
Wastelanders (WST)
Ravagers (RAV)
Progenitor (Pro)
The VOID (Voi)
D.E.S.C. (DSC)
Warlords
- - - - - - - - - - - - - -
Afflictions
Benefits
Medical Items
Medical Devices
Resources
Planets
Moons
Asteroid Fields
Sectors
Sun Classes
Other celestial bodies
Pirate
Imerat Class (Destroyer)

The Imerat-Class Destroyer is one of the latest models of combat vessels currently in use by the Zirax, making up a significant portion of their total fleet. However, due to the need for defense around their home systems and border patrols at the edge of controlled space, it's generally quite rare to encounter one in the area between the two zones.

Unlike the older model Periat and Sunat class ships, the Imerat consolidates the majority of its infrastructure into a single, heavily armored body instead of spreading it out amongst an array of modules and arms. It gives away space normally used for crew to the mass of machinery required to run the engines and a high-output nuclear reactor, far greater than the ship needs, to run.
The general theory behind the use of such a high output generator is as an external power supply for establishing bases in the field; with the reactor connecting directly to base infrastructure since it's more efficient to run the reactor constantly than to shut it down when not needed.

The Imerat's arsenal seems impressive on paper, but much of it is low-output energy weapons were designed for combating legacy infestations and swarmships. While it has significant artillery, it's distributed for forward firing and orbital bombardment and isn't suitable for high-speed engagements, being at a disadvantage against a single small, fast-moving craft. For this reason, it has a set of rails on the rear to which a pair of fighters are usually docked to protect the ship's vulnerable rear.

Attack value:
Defense value:

Weapons: 8x Pulse Laser, 1x Rocket, 2x Flak, 3x Plasma, 3x Artillery, 7x Sentry
Shield:
Drones:
READ FIRST: Empyriopedia
Starter Info
Missions & Activities
Game Mechanics
- - - - - - - - - - - - - -
United Council of Humanity (UCH )
Galactic Liberation and Defense (GLD)
Talon'Ar (Tal)
Talon (Tal)
Zirax Empire (Zrx)
Arkenian Republic (Ark)
Polaris Megacorp (Pol)
Kriel (Kri)
Prenn Federation (Pre)
Traders Guild (Tra)
Pirate Clans (Pir)
The LEGACY (Lgc)
TESCH Collective (Tsc)
Tresari (Trs)
Karana (Krn)
Free Colonists (Col)
Brotherhood of Farr (BoF)
ARC (ARC)
Wastelanders (WST)
Ravagers (RAV)
Progenitor (Pro)
The VOID (Voi)
D.E.S.C. (DSC)
Warlords
- - - - - - - - - - - - - -
Afflictions
Benefits
Medical Items
Medical Devices
Resources
Planets
Moons
Asteroid Fields
Sectors
Sun Classes
Other celestial bodies
Pirate
Imerat Class (Destroyer)

The Imerat-Class Destroyer is one of the latest models of combat vessels currently in use by the Zirax, making up a significant portion of their total fleet. However, due to the need for defense around their home systems and border patrols at the edge of controlled space, it's generally quite rare to encounter one in the area between the two zones.

Unlike the older model Periat and Sunat class ships, the Imerat consolidates the majority of its infrastructure into a single, heavily armored body instead of spreading it out amongst an array of modules and arms. It gives away space normally used for crew to the mass of machinery required to run the engines and a high-output nuclear reactor, far greater than the ship needs, to run.
The general theory behind the use of such a high output generator is as an external power supply for establishing bases in the field; with the reactor connecting directly to base infrastructure since it's more efficient to run the reactor constantly than to shut it down when not needed.

The Imerat's arsenal seems impressive on paper, but much of it is low-output energy weapons were designed for combating legacy infestations and swarmships. While it has significant artillery, it's distributed for forward firing and orbital bombardment and isn't suitable for high-speed engagements, being at a disadvantage against a single small, fast-moving craft. For this reason, it has a set of rails on the rear to which a pair of fighters are usually docked to protect the ship's vulnerable rear.

Attack value:
Defense value:

Weapons: 8x Pulse Laser, 1x Rocket, 2x Flak, 3x Plasma, 3x Artillery, 7x Sentry
Shield:
Drones:
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